As an artist by training working at the intersection of artistic and scientific research, I see myself in the role of a creative technologist and developer. My primary focus is on utilizing innovative technologies and developing functional prototypes for research.

Since my studies in Free Art at Bauhaus University Weimar, I have been involved in computational curation and machine-aided exhibition making. Currently, I am a PhD canditate in Information Society Technologies at Tallinn University in Estonia, combining my artistic background with computer science and multidisciplinary research to investigate the multi-faceted concepts of “visual similarity” in multidimensional spaces of digital collections.

As a research fellow, I am fortunate to work on the EU-funded Cultural Data Analytics project CUDAN, partnering closely with the School of Digital Technologies. Here, I combine and utilize various digital methods and technologies to develop experimental tools for curating and interacting with cultural artifacts.